GeForce 8800 GTX and GTS SLI Performance Update

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Quake 4 v1.3

Performance Comparisons with Quake 4

Quake 4
id Software, in conjunction with developer Raven, recently released the latest addition to the wildly popular Quake franchise, Quake 4. Quake 4 is based upon an updated and slightly modified version of the Doom 3 engine, and as such performance characteristics between the two titles are very similar.  Like Doom 3, Quake 4 is also an OpenGL game that uses extremely high-detailed textures and a ton of dynamic lighting and shadows, but unlike Doom3, Quake 4 features some outdoor environments as well. We ran this these Quake 4 benchmarks using a custom demo with the game set to its "High-Quality" mode, at resolutions of 1,280 x 1,024 and 1,600 x 1,200 with 4X AA and 8X aniso enabled simultaneously.


The GeForce 8800 GTX and GeForce 8800 GTS cards put on another dominant performance in our custom Quake 4 benchmark. All of the cards put up good numbers in both single- and dual-GPU configurations, but the new GeForces simply outclassed the older Radeon X1950 XTX. Moving from one card to two resulted in larger performance gains for all platforms; the GeForce 8800 GTX and GTS just have too much horsepower for the Radeon X1950 XTX to compete once the resolution is raised above 1280x1024.

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