GeForce 8800 GTX and GTS SLI Performance Update

Performance Summary: In every benchmark we ran, regardless of the resolution or the level of anti-aliasing or anisotropic filtering being used, the GeForce 8800 GTX SLI configuration put up the best scores bar none, usually outpacing its competition by wide margins. The GeForce 8800 GTS SLI configuration was also an excellent performer, typically losing out only to the more powerful GTX. In a couple of instances though, the Radeon X1950 XTX CrossFire configuration was slightly faster.

As of today, a GeForce 8800 GTX SLI / nForce 680i SLI combination is clearly the most powerful platform available for hardcore PC gamers. Performance is top-notch, and the feature set offered by the configuration can't be matched by anything else currently. The same basically rings true with the GeForce 8800 GTS, albeit at a somewhat lower performance level. When NVIDIA dubbed the GeForce 8800 GTX and nForce 680i SLI the foundation of the Ultimate Gaming Platform, they weren't kidding. Who needs a wimpy console when a PC can put up triple-digit framerates at a resolution of 2560x1600 with high levels of anti-aliasing and anisotropic filtering enabled?

  • Extreme Performance
  • Unified Architecture
  • Full DX10 Support
  • Enhanced Image Quality
  • New AA Modes
  • High Quality Anisotropic Filtering
  • Hefty Power Requirements
  • Pricey
  • Cards Run Hot
  • GTX Requires 4 Power Leads for SLI

 

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Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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