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Performance Comparisons with Quake 4 XHD
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Details: http://www.quake4game.com/
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Quake 4
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id Software, in conjunction with developer Raven, recently released the latest addition to the classic Quake franchise, Quake 4. Quake 4 is based upon an updated and slightly modified version of the Doom 3 engine, and as such performance characteristics between the two titles are very similar. Like Doom 3, Quake 4 is also an OpenGL game that uses extremely high-detailed textures and a ton of dynamic lighting and shadows, but unlike Doom3, Quake 4 features some outdoor environments as well. We ran this these Quake 4 benchmarks using a custom demo with the game set to its "High-Quality" mode, at resolutions of 1920 x 1200 and 2560 x 1600 with 4X AA and 8X aniso enabled simultaneously.
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Our custom Quake 4 benchmark was no match for the GeForce 8800 GTX SLI configuration. At both XHD resolutions, the dual-GTX SLI configuration put up some impressive numbers, clearly besting the competition. The GeForce 8800 GTS also performed very well, especially at 1920x1200. At 2560x1600 though, the dual-GTS configuration was only about 3.8 FPS faster than the Radeon X1950 XTX CrossFire system.