GeForce 8800 GTX and GTS SLI Performance Update

Performance Comparisons with Quake 4 XHD
Details: http://www.quake4game.com/

Quake 4
id Software, in conjunction with developer Raven, recently released the latest addition to the classic Quake franchise, Quake 4. Quake 4 is based upon an updated and slightly modified version of the Doom 3 engine, and as such performance characteristics between the two titles are very similar.  Like Doom 3, Quake 4 is also an OpenGL game that uses extremely high-detailed textures and a ton of dynamic lighting and shadows, but unlike Doom3, Quake 4 features some outdoor environments as well. We ran this these Quake 4 benchmarks using a custom demo with the game set to its "High-Quality" mode, at resolutions of 1920 x 1200 and 2560 x 1600 with 4X AA and 8X aniso enabled simultaneously.

 

Our custom Quake 4 benchmark was no match for the GeForce 8800 GTX SLI configuration. At both XHD resolutions, the dual-GTX SLI configuration put up some impressive numbers, clearly besting the competition. The GeForce 8800 GTS also performed very well, especially at 1920x1200.  At 2560x1600 though, the dual-GTS configuration was only about 3.8 FPS faster than the Radeon X1950 XTX CrossFire system.


Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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