FarCry Patch v1.2 - SM 3.0 Performance on the GeForce 6 Series

 

For this next round of tests, we applied the FarCry v1.2 patch and re-ran our custom timedemo without changing any in-game settings.  These frame-rates demonstrate the kind of performance gains the average user will see by simply applying the new patch once it is released...

FarCry Performance Patch v1.1 vs. Patch v1.2
Optimizations Abound!

Applying the v1.2 patch significantly affected performance on all three of the cards we tested.  The largest performance gains were seen on the GeForce 6800 cards when anti-aliasing and Anisotropic filtering were enabled concurrently.  Performance gains were in the neighborhood of 5%-20% on the 6800 and 6800 GT.  The Radeon X800 Pro's performance went up across the board as well, but by much smaller margins.  It seems Crytek has been optimizing as well as stamping out a few bugs.


Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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