ATI Radeon HD 2900 XT - R600 Has Arrived

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The Radeon HD 2000 series of graphics card have essentially the same anisotropic filtering abilities as the Radeon X1900 series. The texture units in the HD 2000 series have been tweaked to better handle some problematic texture filtering cases, but real-world performance shouldn't differ significantly from ATI's previous generation.

Image Quality Analysis: Anisotropic Filtering
2900 vs. x1950 vs. 8800
 

 
Radeon HD 2900 XT
No Aniso



 1

 
Radeon HD 2900 XT
2X Aniso



 

 
Radeon HD 2900 XT
4X Aniso



 

 
Radeon HD 2900 XT
8X Aniso



 

 
Radeon HD 2900 XT
16X Aniso







Radeon X1950 XTX
No Aniso







Radeon X1950 XTX
2X Aniso







Radeon X1950 XTX
4X Aniso







Radeon X1950 XTX
8X Aniso







Radeon X1950 XTX
16X Aniso







GeForce 8800 GTS
No Aniso





GeForce 8800 GTS
2X Aniso




GeForce 8800 GTS
4X Aniso




GeForce 8800 GTS
8X Aniso




GeForce 8800 GTS
16X Aniso

As you can see in the screen-shots above, as the level of anisotropic filtering is increased, the clarity and sharpness of the ground texture is enhanced. If we compare the quality of the images produced with each card, it's difficult the pick one that is clearly superior the another but there are definitely more subtle detail in the captures grabbed with the GeForce 8800 GTS. If you focus your attention on the cracks in the ground in the distance about 1/3 of the way up the scene, you'll be able to pick up some of the differences.

The images captured with D3D AF Tester also show the GeForce 8800 GTS' strengths. The 8800 GTX has almost no angular dependency and produces smooth transitions, in an almost circular pattern. The Radeon X1950 XTX and HD 2900 XT also do a great job with anisotropic filtering, but if you open the 16X aniso shots taken with the D3D Tester side-by-side you'll see the 8800 produces the superior pattern.


To see how using anisotropic filtering affected performance with the Radeon HD 2900 XT, we fired up Half Life 2: Episode 1 and ran though a series of benchmarks with different levels of anisotropic filtering being applied. Only about four frames per second separated the highest and lowest scores here, so consider anisotropic filtering a 'gimme' with a card of the Radeon HD 2900 XT's caliber.


Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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