ASUS Extreme N6600GT Silencer
Doom 3 Performance
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Doom 3
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id Software's games have long been pushing the limits of 3D graphics. Quake, Quake 2, and Quake 3 were all instrumental in the success of 3D accelerators on the PC. Now, many years later, with virtually every new desktop computer shipping with some sort of 3D accelerator, id is at it again with the visually stunning Doom 3. Like most of id's previous titles, Doom 3 is an OpenGL game that uses extremely high-detailed textures and a ton of dynamic lighting and shadows. We ran this batch of Doom 3 single player benchmarks using the standard "Demo1" demo, with the game set to its "High-Quality" mode, at resolutions of 1024 x 768 and 1280x1024 without anti-aliasing enabled and then again with 4X AA and 8X aniso enabled simultaneously. |
With OpenGL games generally favoring NVIDIA's architecture, it's little surprise that the ASUS GeForce Extreme N6600GT Silencer dominates the competition here. Doom 3 is perfectly playable at a resolution of 1280x1024 with no AA, and 8x AF applied. However, when using 4x Anti-Aliasing at the same resolution, the framerate drops down to an unplayable 28.3FPS. The 128-bit memory bus that is standard with all 6600GT's isn't meant for running games like Doom 3 at high resolutions with AA and AF.