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Performance Comparisons with F.E.A.R

Performance Comparisons with F.E.A.R
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One of the most highly anticipated titles of 2005 was Monolith's paranormal thriller F.E.A.R. Taking a look at the game's minimum system requirements, we see that you will need at least a 1.7GHz Pentium 4 with 512MB of system memory and a 64MB graphics card in the Radeon 9000 or GeForce4 Ti-classes or better, to adequately run the game. Using the full retail release of the game patched to v1.07, we put the graphics cards in this article through their paces to see how they fared with a popular title. Here, all graphics settings within the game were set to their maximum values, but with soft shadows disabled (Soft shadows and anti-aliasing do not work together currently). Benchmark runs were then completed at resolutions of 1,280x960 and 1,600x1,200, with 4x anti-aliasing and 16x anisotropic filtering enabled.


At a 1280x960 screen resolution, the EAX1950CrossFire and GeForce 7900GTX were virtually tied while the EAX1950Pro trailed by 14 FPS.  When the resolution was increased to 1600x1200, the EAX1950CrossFire dropped 12 FPS, the EAX1950Pro dropped 15 FPS and the GeForce 7900GTX registered the biggest hit at 17 FPS.

Tags:  Asus, Fire, HP, CrossFire, SSF, x1, OS, DP, OSS, pro, EA, TDP, and

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