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Performance Comparisons with Quake 4

Performance Comparisons with Quake 4

Quake 4
id Software, in conjunction with developer Raven, recently released the latest addition to the wildly popular Quake franchise, Quake 4. Quake 4 is based upon an updated and slightly modified version of the Doom 3 engine, and as such performance characteristics between the two titles are very similar.  Like Doom 3, Quake 4 is also an OpenGL game that uses extremely high-detailed textures and a ton of dynamic lighting and shadows, but unlike Doom3, Quake 4 features some outdoor environments as well. We ran this these Quake 4 benchmarks using a custom demo with the game set to its "High-Quality" mode, at resolutions of 1,280 x 1,024 and 1,600 x 1,200 without anti-aliasing enabled and then again with 4X AA and 8X aniso enabled simultaneously.

With our Quake 4 test, the EAX1950Pro once again trailed the EAX1950CrossFire by an average of 20 FPS at both 1280x1024 and 1600x1200 resolutions.  The GeForce 7900GTX held a 16 FPS lead over the EAX1950Pro at 1280x1024 and 13 FPS lead at 1600x1200.  The GeForce 7900GTX trailed the EAX1950CrossFire by 4 FPS at 1280x1024 with that margin growing to 8 FPS at 1600x1200.

Tags:  Asus, Fire, HP, CrossFire, SSF, x1, OS, DP, OSS, pro, EA, TDP, and

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