AMD Radeon RX 5500 XT Review: Navi Targets 1080P Gamers
AMD Radeon RX 5500 XT - Shadow Of War, Tomb Raider, Strange Brigade
Monolith’s surprisingly fun Orc-slaying title Middle Earth: Shadow of War, delivers a ton of visual fidelity even at its lower quality settings. So, to maximize the eye-candy on these high-end graphics cards, we used the game’s Ultra quality preset and ran the benchmark routine at a couple of resolutions, topping out at 4K -- or, excuse us, 3840x2160 for the sticklers out there. All of the game's graphics-related options were enabled, along with Temporal AA and Camera Blur. We should note this is the latest installment in the successful game series and our review of Shadow of War is right here, if you'd like to catch up on the happenings in Middle Earth.
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Middle-Earth: Shadow of War
In the Middle Earth: Shadow Of War benchmark, we see the Radeon RX 5500 XT cards offering up 83 FPS at 1080P, which puts them behind the Vega 56 and RX 590, but ahead of all of the mainstream GeForce cards we tested. With the resolution cranked up to 1440P, the GeForce GTX 1660 cards are able to overtake the Radeon RX 5500 XTs, however, and we see the 4GB variant trailing the 8GB card by a couple of frames per second.
The frame and render time data in Shadow Of War jibes with the frame rates above (as you would expect), and shows the Radeon RX 5500 XT cards taking a touch longer to crank through the workloads than the Radeon RX 590.
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Shadow Of The Tomb Raider
Shadow Of The Tomb Raider, when tested using the highest quality graphics options, is one of those titles that will highlight the disadvantages of a smaller 4GB frame buffer. Here, the 8GB Radeon RX 5500 XT finishes right on top of the Radeon RX 590, whereas the 4GB card trails by a fairly large margin at both resolutions (especially in terms of minimum frame rate). The GeForce GTX 1660s have a clear advantage in this game as well.
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Strange Brigade