AMD Radeon HD 6970 & 6950 Debut: Enter Cayman

FarCry 2
DirectX Gaming Performance


FarCry 2

Like the original, FarCry 2 is one of the more visually impressive games to be released on the PC to date. Courtesy of the Dunia game engine developed by Ubisoft, FarCry 2's game-play is enhanced by advanced environment physics, destructible terrain, high resolution textures, complex shaders, realistic dynamic lighting, and motion-captured animations.  We benchmarked the graphics cards in this article with a fully patched version of FarCry 2, using one of the built-in demo runs recorded in the "Ranch" map.  The test results shown here were run at various resolutions with 4X AA enabled.

From this point forward, we'll be comparing single-card and dual-card configurations in terms of performance, with the exception being the Radeon HD 5970 which gave us fits in a quad-CrossFire configuration this time around. Apologies for their omission from the multi-GPU graphs at the bottom of this and the processing pages.

As you can see above, in single card testing with FarCry 2, the Radeon HD 6900 series cards perform well. At the lower resolution they trail the GeForce GTX 570, but with the resolution increased to 2560x1600, the Radeon HD 6970 is able to match the performance of the GeForce GTX 570. The new Radeon HD 6900 series cards outpace the single-GPU 5870 throughout. The Radeon HD 5970 and Geforce GTX 580 are the clear leaders here.

Dual-card testing yielded some interesting results. Due to some excellent dual-GPU performance scaling, the Radeon HD 6900 series cards were able to take the two top spots here, outpacing even the GeForce GTX 580 SLI setup.


Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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