AMD A10 and A8 Trinity APU: Virgo Desktop Experience

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Low-Res Gaming: Crysis and ETQW

For our next set of tests, we moved on to some low-res benchmarking with Crysis (DirectX) and Enemy Territory: Quake Wars (OpenGL). In these tests, we drop the resolution to 1024x768, and reduce all of the in-game graphical options to their minimum values to minimize the load being placed on the GPUs and push frame rates as high as possible. However, the in-game effects, which control the level of detail for the games' physics engines and particle systems, are left at their maximum values, to enhance image quality somewhat.

Low-Resolution Gaming: Crysis and ET: Quake Wars
Minimizing the GPU Load

Low-resolution tests such as these are typically used to illustrate CPU and memory performance, when run using a high-end GPU. What these results show, however, is that even with older game titles and relatively low-quality settings, Intel's HD 4000 (Core i3-3225) and HD 2500 (Core i3-3220) graphics cores are the limiting performance factor. The Radeon HD 7660D and HD 7560D graphics cores built into the new AMD A10-5800K and A8-5600K APUs, once again, offered double or nearly double the performance of Intel's integrated graphics solutions.

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