Performance Comparisons with Splinter Cell
|Splinter Cell's version 1.2 patch includes three prerecorded demos and incorporates a previously unavailable benchmarking tool. The demos included with the patch are somewhat limited by CPU performance, however, so we opted for the custom "Oil Rig" demo created by the folks at Beyond 3D to test with this game. Beyond 3D's demo is targeted squarely at Pixel Shader performance. Shaders are used to render realistic-looking ocean water surrounding an oil rig in the demo, as well as simulating a night vision effect for a brief period. Take note that anti-aliasing doesn't work with Splinter Cell in its current state. Due to this fact, we do not have any AA scores listed in the graphs below.|
In these tests, the Albatron PC6600U and ATi Radeon X700 Pro were basically running on par with each other. We saw nearly identical frame rates at 1024x768, and the X700 Pro pulled ahead just slightly at 1600x1200. Still, nothing that these cards did could come close to the X800XL. Although the X800XL comes in tied for the lowest core clock speed, the 256-bit memory interface and additional pipelines churn through Splinter Cell without any problems.