Items tagged with rage

Bethesda Softworks is prepping a new title in the Wolfenstein series that pits the franchise's hero, B.J. Blazkowicz, against an alternate-history version of the post World War II era in which the Nazis, not the Allies, were ultimately victorious. BJ, apparently on ice for more than a decade, awakens in this nightmare version of the future -- a nightmare that the trailer refers to as a "rewriting", implying that BJ, at least, is aware of what's happened. Some losses... are unthinkable Wolfenstein always delved heavily into the Nazi fascination with the occult; the last games in the series relied upon it as a primary driver of their plot lines. Having killed Hitler in the third episode and dealt... Read more...
One of the frustrating things about Rage is the tremendous difference between the game's visuals. Some areas and scenes are simply gorgeous, particularly if you use a customized configuration file to further improve graphic fidelity. Others are pig-ugly, with textures that apparently crawled into the art resources straight from Half-Life. What's most distracting is that the two types of art assets often put in an appearance right next to each other. Compare the box at right with the other surface textures. Carmack has tweeted that an upcoming patch will help alleviate the issue, saying "We have a bicubic-upsample+detail texture option for the next PC patch that will help alleviate the blurry... Read more...
In this latest episode of HotHardware's Two and Half Geeks, Iyaz, Marco and Dave discuss Logitech's Wireless Bluetooth Boombox and the state of wireless connectivity, AMD's new FX-8150 8-Core Bulldozer CPU, id Software's Rage game, NVIDIA's 3D Vision 2 and the Asus VG278H 3D LCD, along with hints of our next contest where you could win a high fidelity PC! Show Notes: 1:05 - Logitech's Wireless Bluetooth Boombox 7:45 - NVIDIA's 3D Vision 2 and the Asus VG278H 3D LCD 11:45 - id Software's Rage 16:45 - AMD's new FX-8150 8-Core Bulldozer CPU 22:23 - Contest Details!... Read more...
Rage is id Software's first game in seven years and its lead developer, John Carmack, has more than earned a spot in the video game industry's all-time Hall of Fame. Rage, however, unfortunately doesn't live up to its pedigree. While it's not a bad game, it's a shadow of what we hoped for. The game takes place 106 years after Earth is struck by the asteroid 99942 Apophis. Prior to the disaster, the US government created a number of Arks as part of a plan to ensure human civilization wouldn't be irrevocably wiped out by the asteroid's impact. You awaken as the sole survivor of your Ark, stagger outside, and are nearly killed by mutants. A local roughneck, Dan Hagar, shoots them off your back,... Read more...
Rage is id Software's first game in seven years and its lead developer, John Carmack, has more than earned a spot in the video game industry's all-time Hall of Fame. Rage, however, doesn't live up to its pedigree*. While it's not a bad game, it's a shadow of what we hoped for. There's no character customization in Rage and the game world, while gorgeous, is fairly small. You'll see plenty of jaw-dropping scenery, but you won't be visiting 95 percent of it. Tomorrow's weather: Cloudy, with a 100% chance of impact winter The game takes place 106 years after Earth is struck by the asteroid 99942 Apophis. Prior to the disaster, the US government created a number of Arks as part of a plan to ensure... Read more...
id Software's Rage has launched for PC and the various consoles, but the game comes loaded with a laundry list of issues. Most of the graphical problems appear to affect ATI users, but not all--texture pop-in is reportedly a huge issue for both Nvidia and ATI. Texture pop-in, for those of you who've somehow missed the phenomenon, is that split-second delay between pig-ugly visuals and actual graphics that's invaded PCs since console ports became the norm. We've borrowed a pair of screenshots from Duke Nukem Forever, where the effect was particularly egregious, to illustrate. ATI released a Rage performance driver, then yanked it and released a new Rage performance driver, claiming that the first... Read more...
We aren't ashamed of it: we have an unnatural love affair with all-things RAGE around here, and anyone even remotely into the gaming scene would probably agree. It's pretty remarkable to see what high-end gaming has become, even on the mobile front. Just a few years ago, imagining a scenario where cutting-edge titles were able to be played on the same device that you use to call mom on Mother's Day was hard to do. Now, the iPhone is a mobile gaming hurricane, and even companies like Sony and Nintendo have to keep the App Store in mind due to its serious impact in how we think about the quality and delivery of titles. RAGE HD is the iOS version of id Software's next monster, and most say it's... Read more...
In this latest episode of HotHardware's Two and Half Geeks, Dave, Iyaz and Marco talk about Id Software's upcoming game Rage and the tech behind the Id Tech 5 game engine, the Alienware Aurora R3 gaming system, Intel's Sandy Bridge-E chips reportedly shipping without heatsinks and HP's stockpile of tablets at Best Buy that nobody wants, along with their departure from the tablet space and webOS... Show Notes: 00:47 - Rage: The Tech Behind Id Tech 5 04:46 - Alienware Aurora R3 System Autopsy 10:44 - Intel's Sandy Bridge-E To Ship Without Stock Cooler, Thermal Conclusions Questionable 14:09 - Best Buy Stuck with a Stockpile of HP Tablets Nobody Wants 18:39 - HP Killing WebOS... Read more...
id Software's long-awaited FPS Rage is set to ship in October. When it launches, it'll be the first game to feature id's newest graphics engine, dubbed id Tech 5. With expectations running high in the wake of the latest game trailer shown at QuakeCon last week, we've put together an article to examine the merits of both the game and the technology behind it... Rage: The Tech Behind Id Tech 5... Read more...
id Software's long-awaited FPS Rage is set to ship in October. When it launches, it'll be the first game to feature id's newest graphics engine, dubbed id Tech 5. With expectations running high in the wake of the latest game trailer shown at QuakeCon last week, we've put together an article to examine the merits of both the game and the technology behind it. Note:  Some of the big images in this article are quite large. This was done to make certain texture detail and rendering quality weren't adversely affected by JPEG compression. The Game     Vehicular combat is a major part of Rage. The engine doesn't support tessellation, but character detail is good... Read more...
There have been rumors of late that Android 3.0 will be Google's first major swing at the gaming market when it comes to smartphones. If this video demonstration is any indication of what's to come on iOS, the battle may already be over by the time Android 3.0 hits the airwaves. John Carmack, one of the most famous game designers in the history of the industry, is responsible for such famous titles as Doom, Quake and Wolfenstein 3D. He's also responsible for the development of Rage, a highly advanced and complex (in terms of polygon count) video game that has yet to hit the market. The PC version is expected sometime soon, but an iPad and iPhone version could land even sooner. At an event at... Read more...
Man, have we been waiting forever on this, or what? id Software delivered the first in-game screenshots of its next generation first-person shooter, Rage, in August of 2008. We understand that game development takes a serious amount of time, but we're nearly two years into the process (from the public side, anyway) and we're still waiting. But waiting is half of the fun, and unlike that fabled Duke Nukem franchise, we're thinking that Rage may actually see the light of day. At the E3 2010 conference in California this past week, a higher-up from id Software sat down with G4TV in order to show off live action gameplay on an Xbox 360. The worlds have been created from the ground-up in house at... Read more...
As we've mentioned previously, Marco has been working on a Storage Media Server build for a project showcase at Symantec's Security with Speed site.  The purpose of the site is an effort by Symantec to create awareness that their new Norton Security 2009 product has been completely engineered from the ground up with speed and low system resource utilization in mind.  As a side benefit to their campaign, the Security with Speed site is also a pretty good resource for multitude of PC tech info, including HotHardware's contribution to the Storage Media Server project that Marco has been working on.  Today we offer you the next installation of BigWop's video journal on building... Read more...
Our man Marco BigWop Chiappetta has been doing a little bit of moonlighting on us, at the Symantec Security with Speed site.  One of his projects there has been to put together a Storage Media Server build as a showcase of sorts that takes a DYI approach.  In one of his first episodes, Marco steps us through component selection and there are some pretty interesting choices here.  Take a look... We'll keep you updated on the project in the weeks ahead but thought you might enjoy this little walk-through of the setup of his self-made storage server mayhem. ... Read more...
If you work in a small office or have a multi-computer home, then chances are you still use the good old "sneakernet" to transfer files from one system to another. For the uninitiated, "sneakernet" is when you move files using a physical, removable device--such as a USB flash drive--which you actually walk from one PC to another (thus the sneakers--"loafernet" just doesn't have the same ring to it). Another popular method is e-mailing a file from one system to another--not necessarily the most efficient means of transferring data when the two systems are mere feet apart from one another. But what is a cash-strapped, low-tech business or home suppose to do? Network file servers--like the ones... Read more...
Just about a year ago, we posted a link to a trailer for id's upcoming first person shooter / driving game hybrid dubbed Rage. Since then few details regarding the game have been released other than it would be built around a new game engine called id Tech 5 and that Rage would be the first game developed completely in-house since Doom 3. But today, straight from QuakeCon 2008, id has released the first in-game screenshots from Rage...    Acutal In-Game Screenshots from id's upcoming game Rage As you can see, the character models have a gory, yet lifelike look to them and the scenes feature excellent lighting, shadows, and Depth of Field effects. The character models are also highly... Read more...
There has been much debate lately as to the effectiveness and reliability of consumer-level storage technology in the enterprise space.  This article on Dell's future or storage website, details some of the specific considerations and decisions IT managers may have to make..."The fact of the matter is if you’re working with an enterprise application and cost isn’t the only driving factor but uptime and rebuild times are critical, there’s a really strong case for SAS technology, though SATA is a tempting low-cost alternative to be sure.  In practice though, SATA drives don’t have the same level of status handling and error reporting that SAS drives do.  SAS drives utilize SCSI commands,... Read more...
Super Talent Ships Tiny Gold 8GB Storage Device24K Gold Plated 8GB Pico USB Drive is World’s Smallest San Jose, California – July 15, 2008 -- Super Talent Technology, a leading manufacturer of Flash storage solutions and DRAM memory modules, today announced the PICO-C Gold, a 24-carat gold plated, water resistant USB drive that weighs less than a nickel (~4.7 grams), is smaller than an SD card, and can store over 2,000 MP3 songs.Super Talent uses chip-on-board (COB) technology to squeeze 8GB of Flash into an impressively small 31.3mm x 12.4mm x 3.4mm gold plated steel case. The Pico-C Gold is shock resistant, water resistant, and has up to 200X (30MB/sec) transfer speeds. The Pico-C Gold includes... Read more...
With each passing year, access, management and security of data storage has become exponentially more important to end users and in the enterprise space, as volumes of data grow with ever-more connected global economies, businesses and communities.  It is no surprise that technologies that are key to the enablement of more intelligent and powerful mass storage are also evolving at a break-neck pace.  From relatively simple hard disk technologies, like SATA, SAS, iSCSI and SSD, to more resilient RAID structures and Storage Area Networks, we here at HotHardware.com are keeping a watchful eye on what we feel will be a critical aspect of empowering compute resources for systems and new... Read more...
This isn't technically a story on tech, or even on science, but how could we not write about the death of Alexander Courage, composer of the theme of the original Star Trek series (ST:TOS)? He was 88.Courage died May 15 at the Sunrise assisted-living facility in Pacific Palisades, his stepdaughter Renata Pompelli of Los Angeles, said Thursday. He had been in poor health for three years.Over a decades-long career, Courage collaborated on dozens of movies and orchestrated some of the greatest musicals of the 1950s and 1960s, including "My Fair Lady," "Hello, Dolly!" "Seven Brides for Seven Brothers," "Gigi," "Porgy and Bess" and "Fiddler on the Roof."But his most famous work is undoubtedly the... Read more...
AMD Provides Quick Time-to-Market Platform for Growing Networked Storage Market - Storage Bridge Bay Reference Design and new AMD Athlon X2 Dual-Core processors deliver more options for high-end embedded customers - ORLANDO, FL - April 7, 2008 - At the Storage Networking World conference AMD (NYSE: AMD) today announced availability of the first Reference Design Kit (RDK) for the Storage Bridge Bay (SBB) 2.0 Specification based on the AMD Athlon(tm) processor.  This RDK can simplify the design process and provide a standardized platform powered by AMD's unrivaled Direct Connect Architecture.  AMD expects to help storage vendors deliver low power, high performance, entry-level networked... Read more...
Most people deal with limited storage along with their almost unlimited desire to save pr0n things. In the digital world, the problem is compounded by the speed at which various storage formats become obsolete.  Even if you can lay your hands on a 5.25" floppy disk you have valuable things stored on, do you even have something that will read it ? Eventually the information might get corrupted even if you can read it. The Library of Congress, along with other interested parties, are looking for a new way to store data without obsolescence.Most details remain to be worked out, but the digital information probably will be stored in a network of computer "repositories" scattered across the globe.... Read more...
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