SteamVR Will Auto-Scale Your VR Resolution Based On GPU Muscle

Valve has announced a rather significant update to the SteamVR Beta that will be a boon to owners of both current and future virtual reality headsets. The SteamVR runtime has been upgraded with a new auto-resolution scaling routine that is able to enhance your visual experience based on how powerful the GPU is in your current gaming rig.

So how does this work? According to Valve's Alexa Vlachos, SteamVR will automatically determine the speed of your GPU and will choose a resolution based on what it is capable of rendering. Vlachos says that many gamers have incredibly powerful graphics cards that simply aren't being utilized to their fullest potential in VR applications. Now, however, SteamVR will able to "up-res" an application resulting in a "clearer and better looking VR experience."

HTC Vive Pro

These new optimizations also work on the opposite side of the GPU power spectrum. For gamers that have graphics cards that aren't quite up to snuff to render on first-generation hardware like the HTC Vive and Oculus Rift which both have 1200x1080 displays, images will be rendered at "slightly lower resolution" to optimize performance.

If gamers don't like the auto-resolution settings set by SteamVR, then can be manually adjust in the video settings menu.

The whole point of this endeavor is to "[Take] the headset out of the equation for developers," said Vlachos. "Developers can now test their application against the GPUs they support without worrying about what future headsets will require. The same GPU attached to different headsets will render at the exact same application resolution regardless of which headset is attached."

This auto-resolution scheme is supported on all SteamVR compatible headsets including the Oculus Rift, Vive, and Windows Mixed Reality devices. In addition, it will also apply to the upcoming Vive Pro, which features higher resolution dual 1600x1400 displays.

Auto-Resolution in SteamVR is currently in beta, so you will have to opt-in to the beta branch by going to Tools --> Properties in the Steam Library. From there you can select the beta channel.

Brandon Hill

Brandon Hill

Brandon received his first PC, an IBM Aptiva 310, in 1994 and hasn’t looked back since. He cut his teeth on computer building/repair working at a mom and pop computer shop as a plucky teen in the mid 90s and went on to join AnandTech as the Senior News Editor in 1999. Brandon would later help to form DailyTech where he served as Editor-in-Chief from 2008 until 2014. Brandon is a tech geek at heart, and family members always know where to turn when they need free tech support. When he isn’t writing about the tech hardware or studying up on the latest in mobile gadgets, you’ll find him browsing forums that cater to his long-running passion: automobiles.

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