Items tagged with Oculus Rift

As if the whole Oculus Rift movement wasn't exciting enough, there's even more reason to like the virtual reality headset. The folks at iFixIt got their hands on the Oculus Rift Development Kit 2 and did what they do best -- they tore it apart, bit by bit, to evaluate its repairability. The verdict? An impressive 9 out of 10. Since the Oculus Rift is a still a beta product, the 9 out of 10 score is a preliminary one. That said, it scored high marks for using standard Phillips #0 screws in both the headset and positional tracker, "making it a cinch to open them." It also impressed the teardown crew for its cable management being much improved from the original development kit -- the elimination... Read more...
A fantasy that's fairly common among the human population is to be able to fly, soaring high above the cityscape and over rural farmlands like all those lucky winged creatures get to do on a whim. In pursuit of this desire, mankind has created many things -- airplanes, hot air balloons, wingsuits, and more. Add to that list Birdly, a sort of flight simulator designed for the Oculus Rift. Birdly requires that you lay belly down with arms spread to the side in a wing formation. Using a combination of hydraulics and sensory-motor coupling, Birdly simulates the physical experience of flying, while the Oculus Rift virtual reality headset provides the visual data to manipulate your brain into thinking... Read more...
Ever since it debuted on Kickstarter, the makers of the Oculus Rift have promised to deliver the kind of VR experience that the late 90s and blithely promised and never created. Each developer kit or milestone has substantially improved on the underlying technology, with higher resolutions, better eye alignment, faster refresh rates, and less flickering or motion blur. The new developer kit debuting at CES 2014 is, according to multiple sources, truly amazing. New versions of the kit are using an OLED screen rather than the traditional LCD technology of previous variants. The motion blur that still popped up on the older units has been nearly eliminated, and the lag time is down to just 30ms,... Read more...
For decades, John Carmack has been an institution at id Software. The games id has built over the years may not have been huge innovators in terms of gameplay, but the engines behind those games have often pushed the envelope dramatically in terms of game detail levels and amazing environments. Now, he's moving on to take over the big shoes at Oculus, working on the VR headset, the Oculus Rift. id Studio director Tim Willits confirmed to GamesIndustry.biz that Carmack has left the building. "John Carmack, who has become interested in focusing on things other than game development at id, has resigned from the studio," Willits said. "John's work on id Tech 5 and the technology for the current development... Read more...
A year ago at PAX Prime 2012, the Oculus Rift was a fusion of electronics, barely more than an idea and literally held together with duct tape. Even then it delivered an impressive demo running a VR-optimized, playable version Id Software’s Doom 3. What a difference a year makes. This year PAX Prime 2013 Oculus VR had an entire booth and a dozen stations for press and fans to check out the latest generation of the Oculus Rift technology. And clearly enthusiasm and excitement for the Oculus Rift is exploding. The line to try them was densely packed for the entirety of the show. The tape is gone and the Oculus Rift looks much closer to a final, polished product. It’s sporting a better... Read more...
A year ago at PAX Prime 2012, the Oculus Rift was a fusion of electronics, barely more than an idea and literally held together with duct tape. Even then it delivered an impressive demo running a VR-optimized, playable version Id Software’s Doom 3. What a difference a year makes. The Oculus Rift, circa 2012 at PAX Prime This year PAX Prime 2013 Oculus VR had an entire booth and a dozen stations for press and fans to check out the latest generation of the Oculus Rift technology. And clearly enthusiasm and excitement for the Oculus Rift is exploding. The line to try them was densely packed for the entirety of the show. The tape is gone and the Oculus Rift looks much closer to a final,... Read more...
We feel like we’ve said it recently, but this has been a good year for virtual reality and gaming. For example, the Oculus Rift is rolling, and we’ve seen additional innovations from the likes of Omni, with its omni-directional treadmill and Atlas, a project designed to use Oculus Rift to turn any room into a holodeck. There’s another exciting new project in the VR world from Sixense, and it’s a wireless modular tracking system called STEM. STEM “enables players to interact naturally and intuitively with games by tracking full position and orientation at all times, whether at the desktop or throughout the entire living room”, and it’s the... Read more...
Get ready for a war in wearable computing. Word on the web is that Sony is planning to reveal its own brand virtual reality head-mounted display intended for its upcoming PlayStation 4 console. Sony originally wanted to debut the headset at Gamescom but scrapped those plans at the last minute as it wrestles with whether to market the device in tandem with the PS4 as a feature advantage over the Xbox One, or let it stand on its own merit as a simple add-on. The other issue Sony faces is widespread support for Oculus Rift. There have been rumors of Sony and Oculus Rift forming a partnership, but if that doesn't happen, these two technologies will inevitably clash in the market place even though... Read more...
When the Oculus Rift Kickstarter project dropped last fall, I admit that I was a little slow to buy into it. Maybe it's just the old fuddy duddy in me, or maybe it's the fact that VR products have been done before, and none to my recollection have ever seen much success. Well, I was clearly wrong about Oculus Rift, as its potential is high, and success thus far, beyond impressive. Cementing that fact further a couple of weeks ago was the news that industry legend John Carmack would be becoming Oculus' CTO. At this point, it seemed like things could only go up for Oculus, and today, we have another example of how that's going to happen. As a tech demo to show off what's possible with the Oculus... Read more...
Easily one of the more anticipated product launches is the Oculus Rift, a virtual reality headset that had a wildly successful Kickstarter campaign. Oculus VR managed to raise over $2.4 million on Kickstarter, well north or the company's comparatively modest $250,000 goal, and the money is still flowing in. Announced today, Oculus VR just closed a $16 million Series A round of funding co-led by Spark Capital and Matrix Partners. "Oculus began with a single mission: to put players inside the game," said Palmer Luckey, founder of Oculus VR and inventor of the Oculus Rift. "This investment allows us to deliver immersive and affordable virtual reality to players everywhere." In addition to providing... Read more...
It's with heavy hearts that we report the tragic death of Andrew Scott Reisse, the 33-year-old co-founder of Oculus VR. A Santa Ana resident, Reisse was walking in a crosswalk when he was hit and killed at the end of a high speed police chase earlier this week, according to ABC News in Los Angeles. It all began when police attempted to investigate "criminal activity" involving two vehicles in the 1,000 block of Rosewood Court on Thursday. There was some type of altercation that ended with police fatally shooting 26-year-old Gerardo Diego Ayala. Three other suspects then bolted in a Dodge Charger, which ran through several red lights and crashed into two vehicles before hitting and killing Reisse.... Read more...
As a technology journalist, I'll be the first to admit it's easy to be cynical in this business. Developers often promise the moon and stars when touting new products, only to fall well short of delivering the goods (Duke Nukem Forever, if you need an example). At the same time, we inevitably take technology for granted, nitpicking devices to death partly because our expectations are so high, but in some cases, it's also because we've simply forgotten what a beautiful age we live in. That's what makes this video of a lovable 90-year-old grandmother so awesome. YouTube user Paul Rivot filmed a video of his grandmother wearing the Oculus Rift virtual reality headset as she excitedly takes in the... Read more...
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