There are some specific points that Luckey makes about the Magic Leap headset that he says haven’t been well covered in the general overviews so far. One of those points is on
Another point of contention is that the trackpad isn’t clickable as it is in competing devices. Since the trackpad isn't clickable, the user must lift a finger and tap affecting precision or click a trigger while holding, again bad for precision. Luckey does offer praise for the Lightpack, which is the hockey puck-like computing hardware portion of the device that is belt worn. He writes, "This is the best part of the device by far, A+!"
Another big complaint with the Magic Leap design is the headset or "
Luckey says that the headset had failed to deliver on that promise and that the vergence-accommodation conflict is solved only in "contrived demos" with all UI and environmental elements on one of two focus plains. Luckey says that at all other depths, mismatch occurs and that the headset is correct in the same way "a broken clock displays the correct time twice a day." He wrote, "Spinning hype and monopolizing investment with promises that cannot be met is bad for the entire XR industry, not just Magic Leap."
Other criticism focuses on Magic Leap having promised a whole new operating system, but their OS is Android with a custom "stuff on top." He wrote, "I hope Magic Leap does cool stuff in the future, but the current UI is basically an Android Wear watch menu that floats in front of you." Luckey concludes that the much-hyped headset is "slightly better than HoloLens in some ways," but he says it is slightly worse in others.