Items tagged with g-sync

Over the past nine months, we've seen the beginnings of a revolution in how video games are displayed. First, Nvidia demoed G-Sync, its proprietary technology for ensuring smooth frame delivery. Then AMD demoed its own free standard, dubbed FreeSync, that showed a similar technology. Now, VESA (Video Electronics Standard Association) has announced support for "Adaptive Sync," as an addition to DisplayPort. The new capability will debut with DisplayPort 1.2a -- we're going to walk you through what this means, and how it relates to both Nvidia's and AMD's plans for the market. G-Sync, FreeSync, and Adaptive Sync: How The Pieces Fit Together In order to understand how these technologies fit together... Read more...
NVIDIA’s G-SYNC technology keeps the output from a Kepler-based GPU in sync with a monitor regardless of framerates and irrespective of whether or not V-Sync is enabled; the result is a butter-smooth GPU-controlled display that essentially obviates fixed vertical refresh rates. (You can read a detailed primer on G-SYNC here.) There are some G-SYNC-enabled displays coming, including at least one from ASUS (the 27-inch ROG SWIFT PG278Q at 2560x1440), but for a limited time, eager modders can upgrade an ASUS VG248QE display already with a DIY G-SYNC kit from NVIDIA. There’s a handy installation video and an accompanying instructional PDF, and NVIDIA says that you can perform the mod... Read more...
Gamers interested in a monitor featuring NVIDIA's G-SYNC technology are going to have some interesting options in the coming weeks and months. One of those options is the new ASUS ROG SWIFT PG278Q, a 27-inch panel with a WQHD (2560x1440) resolution, 120+ Hz refresh rate, 1ms response time, and a full range of ergonomic adjustment options. Let's back up a moment. If you're not already familiar with G-SYNC, we have an in-depth primer that's just a click away. The Cliff Notes version is that G-SYNC keeps a display and the output from a Kepler-based GPU in sync, regardless of frame rates or whether or not V-Sync is enabled. This results in ultra-smooth gameplay free from stutters and other unwanted... Read more...
If you're in need of a new monitor for your gaming machine, you're in good shape. We've already seen a number of display announcements at the Consumer Electronics Show (CES) in Las Vegas, including an interesting 27-inch panel by Philips that uses NVIDIA's G-SYNC technology to synchronize refresh rates to the PC's GPU. The "Philips 27-inch Gaming Monitor with G-SYNC" (model 272G5DYEB) rocks a Full HD 1080p (1920x1080) resolution, 1,000:1 contrast ratio (typical), 300cd/cm2 brightness, and a 144Hz refresh rate with 1ms response time for fast action visuals presumably void of ghosting and other nasty artifacts. "This 27-inch Philips monitor is a perfect gaming partner, with G-SYNC technology bringing... Read more...
In this latest episode of HotHardware’s Two and a Half Geeks, Dave, Iyaz, and Marco discuss the Apple iPad Mini with Retina Display, NVIDIA’s G-SYNC display technology, the Samsung Galaxy Note 10.1 2014 Edition, and the innovative WD Black 2 SSD+HDD Dual Drive. Dave also talks a bit about the Lenovo Yoga 2 Pro and our current EVGA Tegra Note 7 giveaway... Show Notes: 01:01 - Apple iPad mini with Retina Display Review 07:19 - NVIDIA G-SYNC Display Technology Explored 16:05 - Samsung Galaxy Note 10.1 2014 Edition Tablet Review 21:13 - WD Black 2 Dual-Drive SSD+HDD Hybrid Review 27:20 - Yoga 2 Tease and Contest Reminder... Read more...
One of the problems with writing about a technology like Nvidia's G-Sync is that it's nearly impossible to actually show the technology in action. Websites like YouTube or DailyMotion either don't accept 60 FPS video at all, or automatically convert it to 30 FPS when it's encoded. While that makes perfect sense from a business perspective, it's frustrating for demonstrating a technology that fundamentally requires faster frame rates. Nvidia has put together a video that shows V-Sync and G-Sync side-by-side, as well as a comparison between V-Sync off and on. At 198MB, it's not a small download, but we're hosting it here locally to give you a chance to see the technology for yourself. The real-world... Read more...
Back in September at a press event held in Montreal, NVIDIA CEO Jen-Hsun Huang announced what he called “one of the most important works NVIDIA has done for computer graphics.” The technology was called G-SYNC. G-SYNC is an end-to-end graphics and display architecture that starts with a Kepler-based GPU and ends with a G-SYNC module within a monitor. The G-SYNC module is piece of hardware that replaces the scaler inside a display/gaming monitor that essentially does away with the fixed vertical refresh rates of current displays. To put it simply, what G-SYNC does is keep a display and the output from a Kepler-based GPU in sync, regardless of... Read more...
Don't look now, but Asus and NVIDIA just tied another knot. The two have quite the storied history of working together, and today, they've announced that Asus will be adopting NVIDIA's G-SYNC technology. It'll be primary used in Asus' next-gen monitor lineup, and if you aren't familiar with G-SYNC, take a listen. It's intended to synchronize the monitor's refresh rate to the GPU's render rate, enabling images to be displayed the moment that they are rendered. The end result? Smoother gameplay, sharper images, and the elimination of onscreen tearing, stuttering, and latency.  Here's the pitch: "G-SYNC technology includes an NVIDIA G-SYNC module that requires integration into monitors, as... Read more...
Day two of NVIDIA’s tech event began with a keynote from CEO Jen-Hsun Huang about NVIDIA’s commitment to gaming and bringing high-quality gaming technology to all platforms, specifically referencing the PC, Android and cloud gaming. He also re-iterated yesterday’s announcements regarding PhysX Flex, GI Works, and Flame Works, which you can read about right here. Jen-Hsun said NVIDIA’s ultimate goal with all of the tech and tools it has created is to be for gaming, what ILM is like to movie industry. Interesting. Jen Hsun then begun talking about a new feature coming to SHIELD in an OTA update dubbed GameStream. He said his ultimate vision is to allow users to enjoy their... Read more...
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