XFX GeForce 8800 GTS 320MB & 8800 GTX XXX Editions
Prey v1.2
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After many years of development, Take-Two Interactive recently released the highly anticipated game Prey. Prey is based upon an updated and modified version of the Doom 3 engine, and as such performance characteristics between the two titles are very similar. Like Doom 3, Prey is also an OpenGL game that uses extremely high-detailed textures and a plethora of dynamic lighting and shadows. But unlike Doom3, Prey features a fare share of outdoor environments as well. We ran these Prey benchmarks using a custom recorded timedemo with the game set to its "High-Quality" graphics mode, at resolutions of 1,280 x 1,024 and 1,600 x 1,200 with 4X AA and 16X anisotropic filtering enabled simultaneously. |
The results reported by our custom Prey benchmark mirror those of the Quake 4 results on the previous page. The XFX GeForce 8800 GTX XXX Edition was once again the top performer, and the new 320MB GeForce 8800 GTS cards performed on par with the original 640MB model. Of course, XFX's 320MB GeForce 8800 GTS was marginally faster then the other GTS cards because of its higher clocks as well. At these resolutions, Prey is another game that doesn't seem to benefit from frame buffers larger than 320MB.