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Performance Comparisons with Quake 4 XHD
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Details: http://www.quake4game.com/
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Quake 4
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id Software, in conjunction with developer Raven, recently released the latest addition to the classic Quake franchise, Quake 4. Quake 4 is based upon an updated and slightly modified version of the Doom 3 engine, and as such performance characteristics between the two titles are very similar. Like Doom 3, Quake 4 is also an OpenGL game that uses extremely high-detailed textures and a ton of dynamic lighting and shadows, but unlike Doom3, Quake 4 features some outdoor environments as well. We ran this these Quake 4 benchmarks using a custom demo with the game set to its "High-Quality" mode, at resolutions of 1920 x 1200 and 2560 x 1600 with 4X AA and 8X aniso enabled simultaneously.
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Even at these excessively high resolutions, the new 320MB cards' smaller frame buffers didn't hold them back all that much in Quake 4. Even though it has only half the memory, the XFX GeForce 8800 GTS 320MB XXX Edition outpaced the original 640MB reference card. And once again, as expected, the flagship GTX XXX Edition finished at the head of the pack.