VisionTek XTasy Titanium Series Lineup

The VisionTek XTasy Titanium Series Lineup - Page 4

The VisionTek XTasy Titanium Series Line-up
Taking Graphics to the Next Level

By - Jeff Bouton
November 1, 2001

OpenGL Benchmarks with Vulpine Continued...
More GL Torture


More Vulpine goodness...

The one thing that we've seen here compared to the other tests is the relative uniformity when it comes to performance loss with an increase of color depth.  The resulting loss is virtually even with all of the cards.  Nevertheless, the Titanium Xtasy cards have a clear advantage over the Radeon's, period.

Now we'll bring in the old-timer, Quake 3, and see if it still has what it takes to make a video card work for its money...
 

OpenGL Benchmarks with Quake 3
The End is Near!

When it comes to OpenGL benchmarking, has there ever been a more popular utility than the Quake 3 Timedemo?  In recent years I would have to say that Quake 3 has been the most popular, but does it still apply as video card performance accelerates exponentially?  Let's take a look and see...

Clearly, we can see that Quake 3's reign of OpenGL terror is rapidly reaching the end of its tenure.  At 16 Bit color, only the Radeon 7500 at 1600x1200 failed to break the 60FPS barrier.  Beyond that, the frame rates were more than sufficient.  Once we kicked the color depth to 32 Bit, the GeForce 2 Ti dropped slightly below 60 FPS at 1600x1200, but aside from it and the Radeon 7500, Quake 3 was quite playable at 1600x1200x32.  I wonder how long it will be before 800x600 resolution will be a thing of the past?

For our final act, we will take the three Xtasy cards and overclock them until they scream.  Then we'll throw 3DMark 2001 at them and see how they like it... 

Overclocking and Final Words

 

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