Sapphire Radeon X800GTO2 Limited Edition

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Performance Comparisons with Quake 4


Performance Comparisons with Quake 4

Quake 4
id Software, in conjunction with developer Raven, recently released the latest addition to the wildly popular Quake franchise, Quake 4. Quake 4 is based upon an updated and slightly modified version of the Doom 3 engine, and as such performance characteristics between the two titles are very similar.  Like Doom 3, Quake 4 is also an OpenGL game that uses extremely high-detailed textures and a ton of dynamic lighting and shadows, but unlike Doom3, Quake 4 features some outdoor environments as well. We ran this these Quake 4 benchmarks using a custom demo with the game set to its "High-Quality" mode, at resolutions of 1,024x768 and 1,600 x 1,200 without anti-aliasing enabled and again with 4X AA and 16X aniso enabled simultaneously.

Like we saw in F.E.A.R., the two cards were neck in neck when benchmarked using no filtering methods.  Once we turned on 4X AA and 16X Anisotropic filtering, the X800GTO2 once again took the lead.  At 1024x768, the X800GTO2 topped the 6800 GT by 21 FPS while the 1600X1200 margins were narrower at 7 FPS.

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