Performance Comparisons with F.E.A.R.
|One of the most highly anticipated titles of 2005, Monolith's new paranormal thriller F.E.A.R. promises to be as thrilling to the mind as it is to the eyes. Taking a look at the minimum system requirements, we see that you will need at least a 1.7GHz Pentium 4 with 512MB of system memory and a 64MB graphics card that is a Radeon 9000 or GeForce4 Ti-class or better to adequately run the game. Using the full retail release of the game patched to v1.02, we put the graphics cards in this review through their paces to see how they fared with a promising new title. Here, all graphics settings within the game were set to the maximum values, but with soft shadows disabled (Soft shadows and anti-aliasing do not work together currently). Benchmark runs were then completed at resolutions of 1280x960 and 1600x1200, with and without anti-aliasing and anisotropic filtering enabled.|
When running the F.E.A.R. benchmark at both 1280x960 and 1600x1200 resolutions, both cards were essentially tied when AA and Aniso were disabled. Once the AA and Anisotropic filtering were enabled though, the Sapphire X800GTO2 had the upper hand, topping the 6800 GT by 14 FPS at 1280x960 and 6 FPS at 1600x1200.