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Benchmarks & Comparisons With Doom 3 |
In Like a Lion, Out Like a Lamb |
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Doom 3
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id Software's games have long been pushing the limits of 3D graphics. Quake, Quake 2, and Quake 3 were all instrumental in the success of 3D accelerators on the PC. Now, many years later, with virtually every new desktop computer shipping with some sort of 3D accelerator, id is at it again with the visually stunning Doom 3. Like most of id's previous titles, Doom 3 is an OpenGL game that uses extremely high-detailed textures and a ton of dynamic lighting and shadows. We ran this batch of Doom 3 single player benchmarks using a custom demo with the game set to its "High-Quality" mode, at resolutions of 1,024 x 768 and 1,600 x 1,200 without anti-aliasing enabled and then again with 4X AA and 16X aniso enabled simultaneously. |
With our Doom 3 testing, the lead shifted in favor of the GeForce 6800 GT. With the no AA test, the GeForce 6800 GT held a solid lead at both resolutions, outpacing the X800GTO2 by no less that 23 FPS. Once we enabled the 4X AA / 16X Aniso test, the scores balanced out somewhat, with the margins averaging close to 4-7 FPS between both resolutions.