Unreal Tournament 2004 v3323
|Epic's "Unreal" games have been wildly popular ever since the original Unreal was released in the late '90s. Unreal, Unreal Tournament, and then Unreal Tournament 2003 rapidly became some of our favorites for both benchmarking and for killing a few hours when our schedules permitted it. Epic recently released the latest addition to the franchise, Unreal Tournament 2004. We used a patched (v3323) full version of the game to benchmark these cards at resolutions of 1,024 x 768 and 1,600 x 1,200, without any anti-aliasing and with 4X AA and 8X aniso both enabled together. In addition, we used a custom recorded demo of a multiplayer match for our benchmark runs.|
When testing with Unreal Tournament 2004 running at 1024x768, the Sapphire Radeon X800 XT, the other X800 XT, and the GeForce 6800 GT all performed at similar levels. The 6800 GT was slightly faster in the default test, but with anti-aliasing and anisotropic filtering enabled the Radeons pulled ahead. With UT2004 running at 1600x1200 though, the X800 XTs out ran the NVIDIA powered card by about 6% in the default test and by about 15% when 4X AA and 8X aniso were used.