S3 Graphic's Chrome S27

Performance Comparisons with Quake 4
Details: http://www.quake4game.com/

Quake 4
id Software, in conjunction with developer Raven, recently released the latest addition to the wildly popular Quake franchise, Quake 4. Quake 4 is based upon an updated and slightly modified version of the Doom 3 engine, and as such performance characteristics between the two titles are very similar.  Like Doom 3, Quake 4 is also an OpenGL game that uses extremely high-detailed textures and a ton of dynamic lighting and shadows, but unlike Doom3, Quake 4 features some outdoor environments as well. We ran this these Quake 4 benchmarks using a custom demo with the game set to its "High-Quality" mode, at resolutions of 1,024 x 768 and 1,280 x 1,024 without anti-aliasing enabled and then again with 8X aniso enabled.

At 1024x768 the Chrome S27 offered playable frame rates with no filtering enabled, topping the GeForce 6600 by 15 FPS.  The S27 held its lead at 1280x1024, although it narrowed to an 11 FPS margin.  With 8X Anisotropic Filtering enabled, the trend held firm, although the GeForce 6600 lost less frames per second in the process.  In this test, the Chrome S27 even put up a fight against the GeForce 6600GT.


Tags:  S3, Chrome, s2, Graphic, rom, 27, AP

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