Prey Performance And Optimization Guide With The AMD Radeon RX 580
Prey Graphics And Performance
However, Prey has the potential to be a real winner. It's exceptionally well-thought out in terms of game-play variety and level design. The Talos I space station is intricate with seemingly countless nooks and crannies to explore and unlock. There are no levels or missions to deal with either, because the station is one, big connected map, which adds greatly to the immersion.
With that out of the way, lets look at some numbers...
Prey doesn't have a ready-made benchmark. So, we found a good repeatable section about 35 - 45 minutes into the story, where Morgan gets her hands on a backpack that allows for zero-g protection and propulsion outside the space station. Our run had Morgan traveling back and forth from within the station to the vacuum of space. It provided a good mix of confining indoor areas and more expansive deep space locations.
If you prefer to keep that minimum framerate above 60 FPS as well (at least on the RX 580), a few changes make that easily possible, without sacrificing much in terms of image quality. By dialing the Object detail down to "High" and setting Screen Space Ambient Occlusion and Screen Space Reflections to "Half" resolution, the average and minimum framerates for both cards increase considerably. You could continue dialing the detail down further to increase performance even more, but it's not really necessary with the Radeon RX 580.