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Performances Comparisons
With Final Fantasy XI Benchmark 2 v1.01 |
A Classic Console Franchise On The PC |
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Final
Fantasy XI
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The
Final Fantasy franchise is well known to console gamers,
but Squaresoft has since made the jump to the PC with a
MMORPG version of this classic. The Final Fantasy XI
benchmark runs through multiple scenes from the game and
displays a final score every time a full cycle of the
demo is completed. Although the demo is meant the check
an entire system's readiness to play the game, the
number of frames rendered scales when different
video cards are used. Lower scores indicate some frames
were dropped to complete the demo in the allotted time.
The scores below were taken with the demo set to its "High
Resolution" option (1024x768), with anti-aliasing disabled. |
Have you started to see a
pattern yet? Even though these are some of the
smallest deltas we've seen thus far, once again, the GeForce
6800 Ultra posted the highest score of the bunch. At
5823 frames, the 6800 Ultra finished about 5% ahead of the
Radeon 9800 XT and over 13% ahead of the GeForce FX 5950
Ultra. Keep in mind that this test was run at a
relatively low resolution, if we had the ability to raise
the resolution to anything higher than 1024x768, the GeForce 6800 Ultra's performance would
probably have been much more dominant, as fill rate
limitations for the other cards would have begun to make an
impact on the numbers.
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Head-to-Head Performance
With Tomb Raider: AOD |
The Anti-Greatest! |
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Tomb
Raider: AOD
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Although
Tomb Raider: Angel of Darkness won't be winning any
"Game of the Year" awards, it is one of the more
advanced DirectX games currently available. We've
recorded a custom demo of Lara jogging through an indoor
garden area in the "Prague3" map. When using the Pixel
Shader 2.0 code path, this area of the game utilizes a
DOF (depth of field) blurring effect to enhance the
sense of depth and size. We ran our custom demo at a
resolution of 1024x768 and then again at 1600x1200,
using both the Pixel Shader 1.4 and 2.0 code paths (with
and without 4x anti-aliasing in the PS 2.0 tests). |
Historically, NVIDIA's GeForce
FX line of cards haven't performed very well in this test
when using the PS 2.0 code path, especially when compared
side-by-side with ATi's R3x0 GPUs. In the PS 1.4
tests, they worked fine, but PS 1.4 is based on the older DirectX 8
specification. With the GeForce 6800 Ultra however,
NVIDIA not only catches ATi, but they blow past them with
some authority. In the PS 1.4 tests, the 6800 Ultra's
leads over the 5950 Ultra and 9800 XT peaked at over 152% at
1600x1200. In the PS 2.0 tests, the 6800 Ultra did
even better, finishing as much as 161% faster than the
competition. It seems like NVIDIA's previous
performance issues when running DirectX 9 class games are
eliminated on the GeForce 6 series of cards.
Comanche 4 & Wolfenstein |