NVIDIA GeForce RTX 2080 And RTX 2080 Ti Benchmark Review: Turing Is A Beast
NVIDIA GeForce RTX 2080 and 2080 Ti: FarCry 5, FF XV With DLSS, And HDR Tests
Next up, we’ve got some benchmark scores from FarCry 5, the latest installment in the storied franchise. Like its predecessors, FarCry 5 is a fast-action shooter set in an open world environment with lush visuals and high graphics fidelity. The game takes place in a fictional county in Montana, where a cult has taken over control of the area. We tested all of the graphics cards here at multiple resolutions using Ultra Quality settings to see how they handled this recently-released AAA title.
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FarCry 5
The GeForce RTX 2080 Ti performed very well in FarCry 5, besting the Titan Xp by about 25% give or take s couple of points depending on the resolution. The GeForce RTX 2080 also performed well, landing right in between the Titan Xp and GeForce GTX 1080 Ti. The performance was so close between the 2080s and 1080 Ti, that the factory overclocked cards from EVGA and MSI managed to nudged past the 1080 Ti, while the Founder's Edition came in just behind it.
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Final Fantasy XV
Just in time for this review, we received an updated copy of the Final Fantasy XV benchmark that allowed us to test the performance of the game with TAA (Temporal Anti-Aliasing) and DLSS at 4K. This version of the benchmark should be released publicly on September 20, should you want to give it a try for yourself.
Obviously, we only have DLSS scores on the GeForce RTX series cards, since the others don't support it. Looking at the numbers, two things become obvious -- the performance trend in this game mirrors what we've seen throughout our testing, with the GeForce RTX 2080 Ti leading the pack and the RTX 2080 and GeForce GTX 1080 Ti battling neck-and-neck in the apples-to-apples TAA comparisons. Enable DLSS, however, and the performance of the GeForce RTX series cards skyrockets and they blow everything else out of the water.
We should also note that image quality between TAA and DLSS in Final Fantasy XV seems comparable, but since there is no control over the benchmark run, it's difficult to stop and thoroughly inspect, compare, and contrast any elements of a scene. When we have some more games that support the technology in-hand, we'll do some more in-depth comparisons, but for now DLSS seems promising.
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We also did some testing with a handful of games with HDR (High Dynamic Range) rendering enabled. For these tests, we connected up the awesome Acer Predator X27 4K HDR (with G-Sync) monitor, that's comparable to the Asus display we reviewed here, and re-ran a few tests.
Enabling HDR rendering results in a small performance hit on all of the graphics cards we tested. Comparatively speaking, however, the hit on the GeForce RTX cards is somewhat smaller than the others. The differences aren't huge; all of the cards lost a frame or two. However, due to the higher framerates on the GeForce RTX series cards, the relative performance dip is less prominent.