GeForce GTX 690 Review: Dual NVIDIA GK104 GPUs

Batman: Arkham City
DirectX Gaming Performance


Batman: Arkham City

Batman: Arkham City is a sequel to 2009’s Game of the Year winning Batman: Arkham Asylum. This recently released sequel, however, lives up to and even surpasses the original. The story takes place 18 months after the original game. Quincy Sharp, the onetime administrator of Arkham Asylum, has become mayor and convinced Gotham to create "Arkham City" by walling off the worst, most crime-ridden areas of the city and turning the area into a giant open-air prison. The game has DirectX 9 and 11 rendering paths, with support for tessellation, multi-view soft shadows, and ambient occlusion. We tested in DX11 mode with all in-game graphical options set to their maximum values, at various resolutions.


The GeForce GTX 690 rocked with Batman Arkham City. As you should expect at this point, the GTX 690 outperforms every other single card by a wide margin here.

The GeForce GTX 690's performance falls right where you'd expect it to when put up again the dual-card configurations--trailing the GeForce GTX 680 SLI setup by a slight margin. AMD still can't get this game to work with CrossFire properly, hence the Radeon's abysmal performance here.
 

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