NVIDIA GeForce GTX 680 Review: Kepler Debuts

NVIDIA claimed that the GeForce GTX 680 had some serious headroom for overclocking, so we fired up a beta release of EVGA’s excellent Precision performance tuning utility, which supports the GTX 680, to see just how much additional performance we could wring from the card.

During some conversations we had with a few representatives from NVIDIA, we were told that most GeForce GTX 680 cards would likely be able to hit GPU frequencies around 1.2GHz, with stock cooling. Our testing proved that to be true.


EVGA's Precision Performance Tuning Utility

By cranking up the power target by 20% and increasing the GPU Clock Offset by 100MHz, our GeForce GTX 680 would consistently boost to about 1.19GHz with perfect stability and zero visual artifacts. For giggles, we also cranked the memory clock up by another 60MHz for an additional performance boost.

Overclocking the GeForce GTX 680
Putting The Pedal to the Metal

When all was said and done, we were able to raise the GeForce GTX 680’s peak GPU clock by 184MHz, an increase of about 18.4%. And we’re sure there would be even more performance under the hood with a further increase to the power target and GPU voltage.

With that said, while we had the card overclocked, we fired up a couple of benchmarks to see how performance was affected. Ultimately we saw a mild increase in performance in Alien vs. Predator, which is very sensitive to memory bandwidth. Metro 2033 showed a much larger increase in performance, however. In that test, overclocking the GeForce GTX 680 allowed it to pull ahead of the GeForce GTX 590, whereas the stock card could not.
 


Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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