||If you're at all into enthusiast computing, the highly anticipated single player, FPS smash-hit Crysis, should require no introduction. Crytek's game engine produces some stunning visuals that are easily the most impressive real-time 3D renderings we've seen on the PC to date. The engine employs some of the latest techniques in 3D rendering like Parallax Occlusion Mapping, Subsurface Scattering, Motion Blur and Depth-of-Field effects, as well as some of the most impressive use of Shader technology we've seen yet. In short, for those of you that want to skip the technical jib-jab, Crysis is a beast of a game. We ran the full game patched to v1.21 with all of its visual options set to 'Very High' to put a significant load on the graphics cards being tested A custom demo recorded on the Ice level was used throughout testing.|
When running in a single-card configuration, the new GeForce GTX 480 absolutely smokes the older GeForce GTX 285 and performs right about on par with the Radeon HD 5870 in Crysis. Throw two cards in a machine for some SLI action, however, and the superior multi-GPU scaling of the GeForce cards allows not only the GeForce GTX 480 SLI config to outpace the Radeon HD 5870 CrossFire configuration, but the GTX 285 SLI setup does as well. Nothing comes close to touching the quad-GPU Radeon HD 5970 CrossFireX configuration though and even the quad-SLI GeForce GTX 295 setup pulled ahead of the GTX 480s at the higher resolution.