NVIDIA GeForce GTX 460 Debut: ZOTAC, EVGA


Futuremark 3DMark Vantage

Futuremark 3DMark Vantage
Synthetic DirectX Gaming


3DMark Vantage

The latest version of Futuremark's synthetic 3D gaming benchmark, 3DMark Vantage, is specifically bound to Windows Vista-based systems because it uses some advanced visual technologies that are only available with DirectX 10, which y isn't available on previous versions of Windows.  3DMark Vantage isn't simply a port of 3DMark06 to DirectX 10 though.  With this latest version of the benchmark, Futuremark has incorporated two new graphics tests, two new CPU tests, several new feature tests, in addition to support for the latest PC hardware.  We tested the graphics cards here with 3DMark Vantage's Extreme preset option, which uses a resolution of 1920x1200 with 4x anti-aliasing and 16x anisotropic filtering.



The new GeForce GTX 460 768MB and 1GB cards continued to perform right in-line with or somewhat better than the more expensive GeForce GTX 465. Even though the newer 460 cards have fewer CUDA cores than the 465 (352 vs. 336), the 460s have more texture units (56 vs. 44), which will offer better performance with many games. The similarly priced GeForce GTX 460s and Radeon HD 5830 are fairly evenly matched according to 3DMark Vantage. But let's see what happens with some actual games...

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