After many years of development, Take-Two Interactive recently released the highly anticipated game Prey. Prey is based upon an updated and modified version of the Doom 3 engine, and as such performance characteristics between it and Doom 3 are quite similar. Also like Doom 3, Prey is an OpenGL-based game that uses extremely high-detailed textures and a plethora of dynamic lighting and shadows. But unlike Doom, Prey features a fare share of outdoor environments as well. We ran these Prey benchmarks using a custom recorded timedemo with the game set to its "High-Quality" graphics mode, at resolutions of 1,280 x 1,024 through 2,560 x 1,600 with 4X AA and 16X anisotropic filtering enabled simultaneously.
The performance trend in our custom Prey benchmark essentially mirrors those of Quake 4 on the previous page. The new GeForce 8800 Ultra puts up the best scores regardless of resolution or system configuration. The single and dual-Radeon X1950 XTX-powered configurations performed relatively well, but once again the GeForce 8800 cards finished way out in front.