NVIDIA GeForce 8800 Ultra

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Performance Comparisons with Prey
Details: www.prey.com

Prey
After many years of development, Take-Two Interactive recently released the highly anticipated game Prey. Prey is based upon an updated and modified version of the Doom 3 engine, and as such performance characteristics between it and Doom 3 are quite similar.  Also like Doom 3, Prey is an OpenGL-based game that uses extremely high-detailed textures and a plethora of dynamic lighting and shadows.  But unlike Doom, Prey features a fare share of outdoor environments as well.  We ran these Prey benchmarks using a custom recorded timedemo with the game set to its "High-Quality" graphics mode, at resolutions of 1,280 x 1,024 through 2,560 x 1,600 with 4X AA and 16X anisotropic filtering enabled simultaneously.


Prey @ 2560x1600

 

The performance trend in our custom Prey benchmark essentially mirrors those of Quake 4 on the previous page.  The new GeForce 8800 Ultra puts up the best scores regardless of resolution or system configuration. The single and dual-Radeon X1950 XTX-powered configurations performed relatively well, but once again the GeForce 8800 cards finished way out in front.


Tags:  Nvidia, GeForce, Ultra, force, ULT, id
Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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