Head to Head action in UT 2004
|Epic's "Unreal" games have been wildly popular ever since the original Unreal was released in the late '90s. Unreal, Unreal Tournament, and then Unreal Tournament 2003 rapidly became some of our favorites for both benchmarking and for killing a few hours when our schedules permitted it. Epic recently released the latest addition to the franchise, Unreal Tournament 2004. We used a patched (v3120) full version of the game to benchmark these cards at resolutions of 1,024 x 768 and 1,600 x 1,200, without any anti-aliasing, with 4x AA, and lastly with 4X AA and 8X aniso. In addition, we used a custom recorded demo of a multiplayer match for our benchmark runs.|
The first round of testing with Unreal Tournament 2004 was close - too close to definitively call a winner. Less than two and a half frames per second separated the three cards. Raising the resolution started the separation we wanted to see. At 1600x1200 the 6600 GT and Radeon 9800 Pro were still pretty close, with the edge going to NVIDIA. The 5900XT, on the other hand, dropped off sharply, and finished a distant third. Adding 4X AA with 8x Aniso completed the story, where at both resolutions the 9800 Pro claimed decisive victories.