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Benchmarks & Comparisons With Doom 3 - Single Player |
In Like a Lion, Out Like a Lamb. |
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Doom 3
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id Software's games have long been pushing the limits of 3D graphics. Quake, Quake 2, and Quake 3 were all instrumental in the success of 3D accelerators on the PC. Now, years later, with virtually every new desktop computer shipping with a 3D accelerator, id is at it again with the release of the visually stunning Doom 3. Doom 3 is an OpenGL game using extremely high-detailed textures and a ton of dynamic lighting and shadows. We ran this benchmark using custom demos with Doom 3 set to its "High-Quality" mode, at resolutions of 1,024 x 768 and 1600x1200 without any AA and then with 4X antialiasing and 8X anisotropic filtering enabled. Note: Doom 3 enabled 8X anisotropic filtering automatically when set to "High Quality" in the game's control panel. |
Doom 3 is typically an NVIDIA strong point, but we were surprised to see the NX600GT beat out the X800 Pro in both No AA tests. Once we enabled 4X AA and 8X Anisotropic Filtering though, the NX6600GT slipped to last position, but by a much closer margin than in previous tests. Overall, it was the GeForce 6800 that took the top spot breaking triple digits at 1024x768 and coming close to 60 FPS at 1600x1200.