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Benchmarks & Comparisons With Half-Life 2

Benchmarks & Comparisons With Half-Life 2
It Shipped!  And it's GOOD!

Half Life 2
Thanks to the dedication of millions of gamers and a huge mod-community, the original Half-Life became one of the most successful first person shooters of all time.  So when Valve announced Half-Life 2 was close to completion in mid 2003, gamers the world over began chomping at the bit.  Unfortunately, thanks to a compromised internal network; the theft of a portion of the game's source code; a couple of missed deadlines; and a tumultuous relationship with the game's distributor, Vivendi Universal, we all had to wait until November 2004 to get our hands on this gem.  We benchmarked Half-Life 2 with a long, custom- recorded timedemo that takes us along a cliff and through a few dilapidated shacks, battling the enemy throughout.  These tests were run at resolutions of 1,024 x 768 and 1,600 x 1,200 without any AA or aniso and with 4X anti-aliasing and 8X anisotropic filtering enabled concurrently.

The Half-Life scores at 1024x768 were in favor of the X800 Pro, but all three cards easily broke triple digits, even with AA and Aniso turned on.  At 1600x1200, the test was somewhat more taxing, least of which on the X800 Pro.  The GeForce 6800 managed to just break 60 FPS with AA and Aniso testing, while the NX6600GT almost halved that score.  With No AA testing, the 6600 came within four FPS of the GeForce 6800.

Tags:  MSI, MS, x6, GT, AG

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