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Benchmarking with Halo |
Halo - All Patched & Ready To Go! |
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Halo
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For many gamers, the release of Halo marked the end of a long wait, since it was originally released as an Xbox exclusive a few years back. No additional patches or tweaks are needed to benchmark with Halo, as Gearbox has included all of the necessary information in their README file. The Halo benchmark runs through four of the cut-scenes from the game, after which the average frame rate is recorded. We patched the game using the latest v1.06 patch and ran this benchmark twice, once at 1024x768 and then again at 1600x1200. Anti-aliasing doesn't work properly with Halo at the moment, so all of the test below were run with anti-aliasing disabled. |
At both 1024x768 and 1600x1200, the NX6600GT trailed the GeForce 6800 by an average of 7 FPS. The margins were equally similar with X800 Pro, with the delta averaging 10 FPS. When we look at the overall performance picture, the differences are fairly reasonable when you consider the additional memory and pixel pipes the comparison cards come with.