Splinter Cell 1.2
|Splinter Cell's version 1.2 patch includes three prerecorded demos and incorporates a previously unavailable benchmarking tool. The demos included with the patch are somewhat limited by CPU performance, however, so we opted for the custom "Oil Rig" demo created by the folks at Beyond 3D to test with this game. Beyond 3D's demo is targeted squarely at Pixel Shader performance. Shaders are used to render realistic-looking ocean water surrounding an oil rig in the demo, as well as simulating a night vision effect for a brief period. Take note that anti-aliasing doesn't work with Splinter Cell in its current state. Due to this fact, we do not have any AA scores listed in the graphs below.|
Splinter Cell also seemed to favor the MSI NX6800GT over the Radeon X800XL. There was close to a six frame difference between the top two cards at 1024x768, although this slipped to only three frames at 1600x1200. The 6600GT was mostly a non-competitor in this benchmark, regularly putting up frame rates that were almost half of the other two cards.