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Doom 3 - Single Player Comparisons |
The game that could have been. |
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Doom 3
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id Software's games have long been pushing the limits of 3D graphics. Quake, Quake 2, and Quake 3 were all instrumental in the success of 3D accelerators on the PC. Now, years later, with virtually every new desktop computer shipping with a 3D accelerator, Id is at it again with the release of the visually stunning Doom 3. Doom 3 is an OpenGL game using extremely high-detailed textures and a ton of dynamic lighting and shadows. We ran custom demo benchmarks with Doom 3 set to its "High-Quality" mode, at resolutions of 1,024 x 768 and 1,600 x 1,200 without AA or Aniso Filtering enabled and then with 4X AA, and with 4X AA and 8X Aniso enabled. Note: Doom 3 enabled 8X anisotropic filtering automatically when set to "High Quality" in the game's control panel. |
Id's reliance on OpenGL for its engine is a boon to GeForce users, especially for 6800GT owners. Completely opposite of the Unreal Tournament 2004 and Far Cry benchmark results, Doom 3 has the NX6800GT up by 10 frames per second over the Asus Radeon card in all but the final run. The 6600GT originally started off on the right foot, but just can't keep up with the big boys at 1600x1200. The 6800GT is doubling the 6600GT's production at this resolution.