The EVGA Torq X10 offers quite a bit to recommend it. The tactile surface of the mouse is good, the teflon-coated feet work well, that adjustable rear plate is handy for maximizing ergonomic comfort, and the included software is easy to use. If the review stopped here, that would be an easy recommendation, even at $69 for a mouse.
There's also the complete and total lack of documentation or manuals. And while I'm an enthusiast, that's unacceptable in a product that commands a premium and requires tools and disassembly to customize. This is one of the few things I dislike about Corsair's high-end products as well -- if I'm paying $70 for a peripheral I can buy for $5 in a generic form, that works out to a 14x premium.
At about $70, EVGA wants to play with the biggest and most established brands in the space -- not just Corsair, but the high-end offerings from Logitech, Steel Series, and others. In its current form, and at its current price point, the Torq X10 just isn't quite up to that kind of positioning -- not because any single feature is really lacking, but because of a handful of minor issues that could use some refinement.
If the price was closer to Corsair's M65, I'd snap the Torq X10 up as a great secondary mouse or spare gaming hardware. At around $50, it'd still be competitive with other gaming mice in that price bracket, especially if you want a high-DPI mouse with a large number of programmable features and options and are comfortable with the design. But wth its relatively high price tag, the EVGA Torq X10 is going head-to-head with companies who have already figured out the subtle nuances of construction that EVGA is working through. If you find the Torq X10 on sale, it's a decent piece of kit, but at its current price point, the competition is pretty stiff.