Middle-Earth: Shadow of War Graphics & Benchmarks
Middle-Earth: Shadow of War may not be the visual feast, for which games like The Witcher 3 or Destiny 2 are known. Yet the sum of its moving parts is still impressive eye-candy worth applauding. The added locations bring in more vegetation and lush areas, swamps, jungles, forests, and dilapidated cities to mix things up visually. It’s a welcomed departure from the darker and less varied settings in Shadow of Mordor. The game also features a cool day/night cycle and weather changes which players must contend with. We should also note that Shadow of War also supports NVIDIA Ansel. A hotkey freezes the game and grants full 360 degree movement around the player character to take custom screenshots, providing you have the compatible hardware. Regardless, very cool.
Middle-Earth: Shadows of War performed incredibly well in our testing, considering all the action occurring on-screen, and scales admirably for midrange systems. It also features its own internal benchmark utility, which mimics real-world performance fairly accurately by comparison. We use Shadow of Mordor here extensively in HotHardware reviews of both GPU, laptops and desktops. We'll likely more to Shadow of War as a testing tool in the future as well.
Middle-Earth: Shadow of War By The Numbers
Using this new Middle-Earth title for our testing, we saw excellent performance even with all settings maxed out. Though 4K is only obtainable to those using today's highest performing graphics cards, even then, gamers on a single GPU will need to either dial the settings back slightly or invest in a multi-GPU setup to enjoy framerates north of 60 FPS. Taking the Shadows down a notch or two and tweaking (or turning off) Anti-Aliasing, did push us just over that desired 60 FPS threshold average with a GeForce GTX 1080 Ti.