Benchmarks with Halo
|For many gamers, the release of Halo marked the end of a long wait, since it was originally released as an Xbox exclusive a few years back. No additional patches or tweaks are needed to benchmark with Halo, as Gearbox has included all of the necessary information in their README file. The Halo benchmark runs through four of the cut-scenes from the game, after which the average frame rate is recorded. We patched the game using the latest v1.06 patch and ran this benchmark twice, once at 800x600 and then again at 1024x768. Anti-aliasing doesn't work properly with Halo at the moment, so all of the test below were run with anti-aliasing disabled.|
It's funny how Halo has been out for a long time now and yet it still does a fine job of stressing video hardware. With the 915G's integrated graphics, the game was barely playable at 800x600 and fell short of 16 FPS at 1024x768. The Leadtek PX6200 TC TDH 256MB also had a hard time, but still managed to top the integrated graphics by almost double at both resolutions. If you're into Halo, your best bet is to stay around the 800X600 resolution setting for gaming on a TurboCache card.