Leadtek WinFast A350 TDH MyViVo & Abit Siluro FX 5900 OTES

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Leadtek WinFast A350 TDH MyViVo & Abit Siluro FX 5900 OTES - Page 4

The Leadtek WinFast A350 TDH MyViVo
The Abit Siluro FX 5900 OTES
Two GeForce FX 5900s Square-Off...

By - Marco Chiappetta
August 19, 2003


We continued testing the Leadtek and Abit FX 5900s with Ubi-Soft's Splinter Cell, using the Oil Rig demo created by the folks at Beyond 3D.  This is another test that is heavily dependant on Pixel Shader performance.  Throughout the custom demo, pixel shaders are used to render realistic looking ocean water surrounding a geometrically complex Oil Rig.  As we've mentioned in the past, in its current form, anti-aliasing is "broken" with Splinter Cell.  Due to this limitation, we do not have any AA scores listed in the graphs below.

Benchmarks With Splinter Cell
More DX Shaders

At 1024x768, the A350 and Siluro posted the exact same score of 41.1 FPS.  When we raised the resolution to 1600x1200, the Leadtek card nudged slightly ahead of Abit's Siluro, but the .1 FPS advantage falls well within the margin of error.  Also note that the v45.23 Detonators gave the 5900s about a 3% performance boost in this test.  A 3% increase in performance may not be earth shattering, but we'll take it.  Splinter Cell favors the Radeon 9800 Pro's architecture, as is evident by the 10% lead it held onto at both resolutions.

Head-to-Head Performance With Comanche 4
Semper Fi

For our next test, we used Novalogic's combat helicopter simulator Comanche 4.  Comanche 4 uses DX8 class pixel and vertex shaders to produce some of the realistic visuals used throughout the game.  Unlike Splinter Cell and Gun Metal, this benchmark is heavily influenced by CPU and system memory performance, especially at lower resolutions.  At higher resolutions when AA and Aniso are enabled, however, the video card becomes much more of a limiting factor.

Once again, we saw the Leadtek WinFast A350 and the Abit Siluro FX 5900 OTES performing at essentially the same levels at both resolutions, regardless of what settings were used.  Switching from the v44.67s to the new v45.23s again yielded another small performance increase when anti-aliasing and anisotropic filtering were enabled.  The Radeon 9800 Pro excels in this game, besting the 5900s in all but one configuration (1600x1200 - 6X AA).

UT2003 & Quake 3 Benchmarks 

Tags:  Win, Abit, fx, leadtek, fast, DT, EA, K

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