Haswell-E Debuts: Intel Core i7-5960X Processor Review
For our next series of tests, we moved on to some more in-game benchmarking with Crysis and Enemy Territory: Quake Wars. When testing processors with Crysis or ET:QW, we drop the resolution to 1024x768, and reduce all of the in-game graphical options to their minimum values to isolate CPU and memory performance as much as possible. However, the in-game effects, which control the level of detail for the games' physics engines and particle systems, are left at their maximum values, since these actually do place a load on the CPU rather than GPU.
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Low-resolution game tests are a quick way to show what kind of throughput a processor is capable of in a gaming environment, but that's not how most gamers actually play games. Gamers like high-resolutions and maximum eye candy. With that in mind, we also ran a couple of demanding graphics/gaming-related benchmarks to see how the Core i7-5960X fared against the previous-gen Core i7-4960X, namely 3DMark and Unigine Heaven. For these tests, we popped a GeForce GTX Titan into the mix and used some beta drives from NVIDIA optimized for Haswell-E.
Unigine Heaven told a somewhat different story. In this test, the Core i7-5960X put up a better minimum framerate, but its average was somewhat lower, likely due to the 4960X's higher clocks. As such, the Core i7-5960X trails the 4960X here.