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Performance Comparisons with FarCry v1.33 |
Details: http://www.farcry.ubi.com/ |
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FarCry
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FarCry is one of the most visually impressive games to be released on the PC platform to date, courtesy of its proprietary engine, dubbed "CryEngine" by its developers. FarCry's game-play is enhanced by graphics with Polybump mapping, advanced environment physics, destructible terrain, dynamic lighting, motion-captured animation, and surround sound. The game is rife with lush, brightly lit outdoor environments, and high-poly models that are capable of taxing most of today's high-end 3D graphics hardware. We benchmarked the cards in this review with a custom-recorded demo run taken in the "Catacombs" area checkpoint, at various resolutions without anti-aliasing or anisotropic filtering enabled, and then with 4X AA and 16X aniso enabled concurrently.
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Far Cry is a far cry from the norm, as we see the X850XT putting up much more comparable numbers to the GV-NX78T256V-B at 1280x1024 and then pushing ahead at higher resolutions. Originally, all cards were in the higher 80s at the lower settings, leading us to believe that those tests were more CPU-limited. Only when AA was applied did the 6800GT-based card drop off some. At 1600x1200, both of the nVIDIA CPU-based cards started to fall behind even further.