Half Life 2: Lost Coast
|Thanks to the dedication of hardcore PC gamers and a huge mod-community, the original Half-Life became one of the most successful first person shooters of all time. So, when Valve announced Half-Life 2 was close to completion in mid-2003, gamers the world over sat in eager anticipation. Unfortunately, thanks to a compromised internal network, the theft of a portion of the game's source code, and a tumultuous relationship with the game's distributor, Vivendi Universal, we all had to wait until November '04 to get our hands on this classic. A new addition to the HL family, we benchmarked the add-on 'Lost Coast' at 1280x1024 and 1600x1200 using the built-in video stress test.|
Quite similar to the X3: Reunion results, lower resolution testing is handled quite readily by all of NVIDIA's lineup. Again, we also notice that single card setups manage to outproduce their SLI brethren, including the GX2, which produced the lowest scores in the 1280x1024 testing. The start of the 1600x1200 testing saw little change until we enabled the anti-aliasing and anisotropic filtering. Only with these enabled were the GX2 and 7900 GT SLI setups able to overtake the single cards, and by a healthy margin of 8-10%.