EVGA e-GeForce 7950 GX2
|Many of today's popular benchmarks are based on First Person Shooters (FPS), so in an effort to mix things up a bit, we have some performance data recorded using Egosoft's X3: Reunion demo. The X3 game engine makes use of DirectX 9.0 class pixel shader and lighting effecting to produce the images in the game world. Egosoft recommends a 1.7GHz or higher speed CPU be used with the game, in conjunction with at least 512MB of RAM and a video card with at least a 128MB frame buffer. The gameplay is somewhat reminiscent of Origin's Privateer, which is a welcome break from the myriad shooters on the market today.|
At lower resolutions, there really aren't a lot of noticeable differences between the cards. If anything, it's more interesting to point out that the 7900 GT SLI combination actually placed last in the initial run, although it recovered somewhat by salvaging a second spot to the 7950 GX2 with AA and Aniso applied. Once we move to a higher resolution, the bottleneck moved more from the CPU to the GPU, and all single GPU combinations suffered somewhat. The 7950 GX2 and 7900 GT SLI numbers barely changed from the lower resolution frame rates.