ATI X1000 Graphics Family

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FarCry v1.33

 

Performance Comparisons with FarCry v1.33
Details: http://www.farcry.ubi.com/

FarCry
If you've been on top of the gaming scene for some time, you probably know that FarCry is one of the most visually impressive games to be released for the PC. Courtesy of its proprietary engine, dubbed "CryEngine" by its developers, FarCry's game-play is enhanced by Polybump mapping, advanced environment physics, destructible terrain, dynamic lighting, motion-captured animation, and surround sound. Before titles such as Half-Life 2 and Doom 3 hit the scene, FarCry gave us a taste of what was to come in next-generation 3D Gaming on the PC. We benchmarked the graphics cards in this review with a custom-recorded demo run taken in the "Catacombs" area checkpoint, at various resolutions without anti-aliasing or anisotropic filtering enabled, and then with 4X AA and 16X aniso enabled concurrently.

 

FarCry proved to run very well on ATI's new X1800 cards. As we've been saying for the past few pages, the X1600 XT lagged behind the pack, but it will also be the least expensive of the cards here, so we won't dwell on it's performance much. The X1800s were the top dogs though. With AA and Aniso enabled, which is how anyone thinking about buying one of these cards would likely play the game, the X1800 XL and the X1800 XT were the fastest of the single-card configurations, besting the GeForce 7800 GTX by approximately 1% to 30%. And the Radeon X1800 XT was actually faster then a couple of the multi-GPU configurations. Only the proof-of-concept CrossFire rig and 7800 GTX SLI rig were able to overtake the Radeon X1800 XT here, when AA and Aniso were enabled at the higher resolution.

Tags:  ATI, graphics, x1, Graphic, family, x100, ICS, AP, x1000, AM

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