ATI Radeon X1800 XT CrossFire Evaluation

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Quake 4

Performance Comparisons with Quake 4

Quake 4
id Software, in conjunction with developer Raven, recently released the latest addition to the wildly popular Quake franchise, Quake 4. Quake 4 is based upon an updated and slightly modified version of the Doom 3 engine, and as such performance characteristics between the two titles are very similar.  Like Doom 3, Quake 4 is also an OpenGL game that uses extremely high-detailed textures and a ton of dynamic lighting and shadows, but unlike Doom3, Quake 4 features some outdoor environments as well. We ran this these Quake 4 benchmarks using a custom demo with the game set to its "High-Quality" mode, at resolutions of 1,280 x 1,024 and 1,600 x 1,200 without anti-aliasing enabled and then again with 4X AA and 8X aniso enabled simultaneously.



Our custom Quake 4 benchmark results essentially mirror those of Doom 3. A single Radeon X1800 XT is actually able to overtake a single 256MB GeForce 7800 GTX in some test configurations, but all of the tests belong to NVIDIA when testing with dual-card configurations. A pair of 256MB GeForce 7800 GTX cards running in SLI mode is slightly faster than X1800 XT CrossFire at 1600x1200 when AA and aniso are enabled concurrently, but in every other test the 256MB GTXs finish well ahead. Not to mention the 512MB GeForce 7800 GTX SLI configuration, which simply crushes everything else in this test.

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