||If you're at all into enthusiast computing, the highly anticipated single player, FPS smash-hit Crysis, should require no introduction. Crytek's game engine produces some stunning visuals that are easily the most impressive real-time 3D renderings we've seen on the PC to date. The engine employs some of the latest techniques in 3D rendering like Parallax Occlusion Mapping, Subsurface Scattering, Motion Blur and Depth-of-Field effects, as well as some of the most impressive use of Shader technology we've seen yet. In short, for those of you that want to skip the technical jib-jab, Crysis is a beast of a game. We ran the full game patched to v1.2 with all of its visual options set to 'Medium' to put a significant load on the graphics cards being tested A custom demo recorded on the Island level was used throughout testing.|
The Radeon HD 4830 was a strong performer in Crysis as well. The Radeon HD 4850 pulled away by a more significant margin that we saw in some other tests, and CrossFire didn't seem to scale properly, but the 4830 broke the 60FPS mark at 1280 with medium settings.